User-Centered Design
The buzz words around eCommerce and online retailing often lack
any real foundation in the business context of the Internet.
iPlan believes that through user-centered design, online retailers
can develop a keen sense of user and customer expectations.
An effective online retailer understands how Internet users
behave when they are shopping online. The basic premise for everything
we do is planning. iPlan will help you develop a plan that addresses
the basics of user-centered design:
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How to leverage the Internet to
create a unique retail experience |
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To identify the six dynamic areas where site
value can be created |
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The need for "scaleable" and "defensible" Internet
business models |
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What total experience branding means |
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How to leverage Internet connectivity to create
contextual selling opportunities |
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Why you need to convert browsers to buyers |
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What "sticky" relationships with
customers are |
For more information about user-centered design visit the Society
for Technical Communication where you will learn more about
usability and the "Ten Guidelines for User-Centered Web Design".
The following are qualifying considerations from the article.
Most users don’t really read Web pages. Instead, they
scan text for specific pieces of information in a process called
information retrieval. With user-centered design (UCD), you can
improve the usefulness (relevance) and usability (ease of use)
of Web sites by considering information retrieval and other factors.
- Who are the users of this Web site?
- What are the tasks and
goals of these users?
- What experience levels do the users
have with Computers? The Web? This interface and interfaces
like it? The domain (subject matter)?
- What are the users’ working
or Web-surfing environments?
- What hardware, software, and
browsers do the users have?
- How can the design of this interface
facilitate users’ cognitive
processes? How do the users discover and correct
errors?
- What are the users’ preferred learning styles?
How much training, if any, will the users receive?
- What relevant
knowledge and skills do the users already possess?
- What functions
do the users need from this interface? How do they currently
perform these tasks?
- Why
do the users
currently
perform these tasks the way they do?
- What
information might the users need and in what form do they
need it?
- What do users expect from this Web site?
How do users expect this interface will
work?
After answering these questions, you can begin developing, designing,
and testing your Web site. In UCD, your development cycle includes
stages for both usability design and testing. Be sure to get
user feedback throughout development and don’t settle on
a final direction or design too soon. Usability testing is the
only way you can know if your particular site meets these users’ needs.
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